Weapon Conception
- 1855 Judge -
Statistical Info
Ammunition Dimensions 14mm (Chambered in 14mm Stallion FH)
Ammunition Material Lead, Copper
Muzzle Velocity 1650 FPS
Weight 13 Kg loaded
Base Stats
Damage/Projectile 1600
3500 RED Version
5250 BLACK Version
Pierce 1
Rate of Fire 8 Rps
Capacity 4
Reload Time 3.25 sec
Movement -16%
Firing Mode Semi-Auto
Weapon Class Sniper Rifle
Damage Type Physicalico Physical
Approx. Drop Level 56, 100 RED Version BLACK Version
Single DPS [?] 12800 (6400 Per mag)
28000 RED Version (14000 Per mag RED Version)
42000 BLACK Version (21000 Per mag BLACK Version)
"The Judge is chambered in an extremely powerful round based off of the Black Powder rounds used in the revolving carbines of 1855. What this rifle lacks in capacity, it makes up for in stopping power."
―Official Description
The 1855 Judge is a Sniper Rifle that seems to be based off of the Colt Model 1855 Revolving Rifle. That is most likely, because both guns are revolving rifles and have "1855" in their names.

Overview Edit

The 1855 Judge works with the same damage mechanics as the 1887 Shockfield. This means it has an insane DPS, but to balance it out, make a magazine that can be fired off in less than a second. This can be counteracted with the "Capacity" augment, possibly bringing out the weapon's true DPS, or as i like to call it, the weapon's "Inner Beast".

The Judge is the best for bossing. This should be completely clear based off of the statistics, since the weapon has a weak pierce of 1, and makes up for it's weak pierce with insane damage. If you manage to core a Black one to 12****, the best augments would be Deadly, Capacity, Race Modded, and Adaptive.

Trivia Edit

  • "14mm Stallion" is an easter egg further referencing the Colt Model 1855. The Colt Revolving Rifle could be chambered in .56-56 Spencer, which had a bullet diameter of 14mm.
  • "FH" Stands for Fragmentation Hollowpoint. This means that a bullet has serrations similar to those on a Pineapple Grenade, so that the bullet breaks into pieces on impact, allowing for extreme trauma to soft targets.
  • If you get Piercing as an aug, when a bullet pierces, it should make a 12-flechette spray from the exit point. The spray is very wide, and the damage for each flechette is (normal damage / 12)

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