SAS Zombie Assault Conception Wiki
Register
Advertisement

Not to be confused with Gracchus' Bombardier Class.

Bombardier
Quotebgred
"Experts at handling large explosives and highly resistant to damage, SAS Bombardiers are perfect in situations that require incredible AOE firepower and devastation within seconds."
―Official description

The Bombardier Class is a class in SAS: Zombie Assault 4, having a base health of 2200 and focusing on extreme damage and defense.

Skills[]

Tough Armor - starting skill (activated)

Increases your resistance to damage by 5% for a limited time.

Initial stat(s):Resistance to damage increases by 5% for 2 sec.

Added per grade:Resistance to damage increases by 1.25% for 0.25 sec.

Max stat(s):Resistance to damage increases by 35% for 8 sec.

Heavy Ammunition

All weapons that have a blast radius have a chance of setting zombies on fire, dealing thermal damage over time.

Initial stat(s):All weapons with a blast radius have 0.8% chance of setting zombies on fire dealing 4% thermal damage over 0.3 sec.

Added per grade:Increases chance of fire by 0.8%;thermal damage dealt over time is increased by 4%.

Max stat(s):All weapons with a blast radius have 20% chance of setting zombies on fire dealing 100% thermal damage over 7.5 sec.

Smoky Blast - (activated)

Drops a single smoke grenade that camouflages the bombarder from zombies for small time.Zombies can't detect you if you are in the smoke cloud.Cooldown is 5 sec.

Initial stat(s):Blast radius is 2.0m and lasts for 6 sec.

Added per grade:Increases blast radius by 0.1m and increases duration by 0.5 sec.

Max stat(s):Blast radius is 4.4m and lasts for 18 sec.

Advanced Resistance

When your health goes below 35%, your resistance to damage increases remarkably.

Initial stat(s): Resistance to damage increases by 1%.

Added per grade: Resistance to damage increases by 2%.

Max stat(s): Resistance to damage increases by 51%.

KABOOM! - level 20 skill - (activated)

Bombardier throws and activates proximity bombs all over the screen, dealing high damage in the radius of the bombs.

Initial stat(s):Throws 3 bombs that deal 2500 damage each and deal 5% thermal damage over 3 sec.

Added per grade: Increases damage by 1000;1.25% increased thermal damage and 1 more bomb on the 9th, 17th and 25th upgrade.

Max stat(s): Throws 6 bombs that deal 26500 damage each and deal 35% thermal damage over 3 sec.

Advertisement