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Weapon Conception
- Critical Mass Model 922 "Solar Flare" -
Statistical Info
Base Stats
Damage/Projectile 1100
2300 [RED]
3450 [Black]
Pierce 5
Rate of Fire 3 rps
Capacity 24
Reload Time 3.5s
Movement -22.5%
Firing Mode Full Auto
Weapon Class Disc Launcher (technically a boomerang launcher but who cares)
Damage Type EnergyicoEnergy
Approx. Drop Level 32
95 [RED] & [Black]
Single DPS [?] 3300
6900 [RED]
10350 [Black]
Pierce DPS [?] 16500
34500 [RED]
51750 [Black]
Ammo Used [?] Ion Boomerangs
Additional Stats
Comes back to player after reaching 100 ft (30m), goes back into gun if reaching player (adding 1 ammo to current mag)
Quotebgred
"As a response to Rancor's crude yet successful disc launcher, the Shredder, Critical Mass created a specialized weapon that launched sickles of hyperheated ion plasma to compete with Rancor."
―Official Description

The CM 922 SF (or "Solar Flare") is a Disc Launcher made by Critical Mass. As the description states, the weapon was made to compete with the Shredder.

Overview/Comparison[]

The shredder has slightly higher Single DPS, while the SF has much higher Pierce DPS. The shredder has a lower drop level than the SF, meaning the SF is better for midgame/lategame usage. One may argue that Single DPS always matters, however Disc Launchers were simply made for mobbing. And they do a pretty good job of it. Especially this one. It is also Fully Automatic, which a lot of players want from the Shredder. It even has nearly infinite ammo unless pierce is bypassed.

Sf fire

Firing the Solar Flare. This was during easter.

Trivia[]

The SF got its name from the fact that Solar Flares are shaped in an arc form. It also seems to have the same bright red glow that you see from the HIKS 3100.

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