SAS Zombie Assault Conception Wiki
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"The SAS Assassin employs stealth and deadly precision to eliminate key targets with extreme ease."
―Official description

The Assassin is an SAS class in SAS: Zombie Assault 4. It has a base health of 1800 and focuses on stealth and dealing damage.

Sniper

Skills:[]

Stealth - starting skill (activated)[]

Stealth

Zombies can't detect you as easily - Getting double the detection distance away will cause zombies to stop targeting the Assassin.

Initial stat(s): lasts 3 sec; zombies must be within 6m to detect Assassin

Added per grade: +0.2 sec; reduces detection range by 0.2m

Max stat(s): lasts 7.8 sec; zombies must be within 1.2m to detect Assassin

Supercrit[]

Supercrit

Supercrit chance for all weapons - x9 crit damage

Initial stat(s): +1% Supercrit chance on crit

Added per grade: 0.4% Supercrit chance on crit

Max stat(s): +10.6% Supercrit chance on crit

Evasion[]

Evasion

Enables Assassin to dodge attacks - Dodged attacks deal no damage.

Initial stat(s): 2% dodge chance

Added per grade: 1.75% dodge chance

Max stat(s): 44% dodge chance

Decoy (activated)[]

Decoy

Deploys false SAS that distracts zombies

Initial stat(s): lasts 2 sec max; 2m distraction range; 3000 hp

Added per grade: +0.3 sec max; 0.3m distraction range; 1125 hp

Max stat(s): lasts 9.2 sec; 9.2m distraction range; 30000 hp

Rangefinder[]

Rangefinder

Increases gun range - Gun spread is reduced to the point that the resulting spread is the same as the spread at the original max distance.

Initial stat(s): increases range by 10%

Added per grade: +3.75%

Max stat(s): +100%

Initial blast[]

Initial Blast

Increases damage at closer range - Damage fades by 15% (additionally) per meter traveled by projectile. The Rangefinder skill will "stretch" the damage fade rate (by up to 100%).

Initial stat(s): +6% damage at point-blank range

Added per grade: 2.25% damage

Max stat(s): +60% damage at point-blank range

Enhanced Targeting - level 20 skill - (activated)[]

Enhanced Targeting

100% Crit

Initial stat(s): lasts 3 sec

Added per grade: 0.3 sec

Max stat(s): 10.2 sec

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