SAS Zombie Assault Conception Wiki
Advertisement

For a Bureaucrat of this wiki, see User:GoldenApple NB

[Player Class]
- GoldenApple NB -
no image yet
Role Tank/Support
Obtained/Unlocked by Requires prestige 10 character
Quotebgred
"Extremely supportive in terms of gameplay yet extremely destructive when required to be."
―Official Description

GoldenApple NB is a class. He is obsessed with shields.

He starts with 200 Health and 1500 Shield with +0.1% Shield/sec regen. +20 health, +150 Shield per level. Shield does not receive resistance from equipped armor.

He starts out with GANB CLE

He can Prestige to:

Skills[]

Replaced Global Skills[]

Default Skill Skill Description Initial Max Growth
Toughness Shielded (passive)

Increases Max Shield

Increases Shield Regen

+300

+0.036%/s

+7200

+0.9%/s

+300

+0.036%/s

Health Regen Shield Recovery (passive)

Recovers shield quickly when off combat.

Stacks atop of base regen.

+0.5%/s when not damaged for 10 sec +6.5%/s when not damaged for 5.2 sec +0.25%/s

-0.2 sec

Body Armor Expert Tough Shield (passive)

Grants shield Armor and base resistance.

10 Armor, 2% Res 250 Armor, 50% Res +10 Armor, +2% Res

Unique Class Skills[]

Skill Description Initial Max Growth
Shield Overcharge (activated)

Concentrates all energy on shield generator, resulting in immense discharge upon finishing overcharge

Removes all armor and resistance while charging

30 sec cooldown, 50 energy cost.

Shield is overcharged +10% of max shield/sec for 10 seconds, releases 10% of total shield as damage to all enemy and alli within 2m radius. 2 sec stun. 22%/sec for 10 sec, 22% of shield as damage, 4.4m radius. 4.4 sec stun. +0.5%/sec, +0.5% damage, +0.1m radius. +0.1 sec stun
Hardened Shield (passive)

Grants hardening on player's shield when hit, providing increased resistance and Armor, provided shield exists.

Resistance multiplies with base resistance. Armor adds to base armor.

+1% Resistance, +5 armor per hit. Stacks 5 times. Each stack lasts 2 sec. +5.8% Resistance, +125 armor per hit. Stacks 10 times. Lasts 14 sec. +0.2%, +5 armor, extra stack on levels 5, 10, 15, 20 and 25.

+0.5 sec

Mass Recall (activated)

summons all zombies into where the cursor is

60 sec cooldown, 60 energy cost 12 sec cooldown, 12 energy cost -2 sec cooldown, -2 energy cost
Server Overload (passive)

All weapons in lobby has chance to shoot more pellets at expanse of damage reduction when shooting.

14% chance to shoot double # of pellets. -74% damage when shooting double pellets. 50% chance to shoot 5X # of pellets. -50% damage when shooting 5X pellets +1.6% chance, +1% damage. extra 1X pellets on 5, 15, and 25
Temporal Field (passive)

Zombies nearby has their movement and attack speed reduced.

Friendlies have movement and attack speed increased. Does not apply to self.

-8% speed, +16% speed. 2m radius. -50% speed, +100% speed. 8m radius -1.75% speed, +3.5% speed, +0.25m radius
Salvage Parts (selected)

Pieces of equipment can be salvaged to increase stats of GANB CLE equipments. Specifications.

Level 10 max

+0.5% stats per equipment +5% stats per equipment +0.5%
Self-Harming (activated)

All enemies on map hurt themselves when attacking. Puddles and ranged projectiles can hit zombies and damage them.

120 sec cooldown, 100 energy

Requires Level 20

for 20 sec, returns 26% of damage, Players have 7% damage reduced. for 140 sec, returns 100% of damage. Players have 25% damage reduction. +5 sec, +3% damage return, +0.75% damage reduction
Advertisement