For a Bureaucrat of this wiki, see User:GoldenApple NB
[Player Class] | |
- GoldenApple NB - | |
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no image yet | |
Role | Tank/Support |
Obtained/Unlocked by | Requires prestige 10 character |
- "Extremely supportive in terms of gameplay yet extremely destructive when required to be."
- ―Official Description
GoldenApple NB is a class. He is obsessed with shields.
He starts with 200 Health and 1500 Shield with +0.1% Shield/sec regen. +20 health, +150 Shield per level. Shield does not receive resistance from equipped armor.
He starts out with GANB CLE
He can Prestige to:
Skills[]
Replaced Global Skills[]
Default Skill | Skill Description | Initial | Max | Growth |
---|---|---|---|---|
Toughness | Shielded (passive)
Increases Max Shield Increases Shield Regen |
+300
+0.036%/s |
+7200
+0.9%/s |
+300
+0.036%/s |
Health Regen | Shield Recovery (passive)
Recovers shield quickly when off combat. Stacks atop of base regen. |
+0.5%/s when not damaged for 10 sec | +6.5%/s when not damaged for 5.2 sec | +0.25%/s
-0.2 sec |
Body Armor Expert | Tough Shield (passive)
Grants shield Armor and base resistance. |
10 Armor, 2% Res | 250 Armor, 50% Res | +10 Armor, +2% Res |
Unique Class Skills[]
Skill Description | Initial | Max | Growth |
---|---|---|---|
Shield Overcharge (activated)
Concentrates all energy on shield generator, resulting in immense discharge upon finishing overcharge Removes all armor and resistance while charging 30 sec cooldown, 50 energy cost. |
Shield is overcharged +10% of max shield/sec for 10 seconds, releases 10% of total shield as damage to all enemy and alli within 2m radius. 2 sec stun. | 22%/sec for 10 sec, 22% of shield as damage, 4.4m radius. 4.4 sec stun. | +0.5%/sec, +0.5% damage, +0.1m radius. +0.1 sec stun |
Hardened Shield (passive)
Grants hardening on player's shield when hit, providing increased resistance and Armor, provided shield exists. Resistance multiplies with base resistance. Armor adds to base armor. |
+1% Resistance, +5 armor per hit. Stacks 5 times. Each stack lasts 2 sec. | +5.8% Resistance, +125 armor per hit. Stacks 10 times. Lasts 14 sec. | +0.2%, +5 armor, extra stack on levels 5, 10, 15, 20 and 25.
+0.5 sec |
Mass Recall (activated)
summons all zombies into where the cursor is |
60 sec cooldown, 60 energy cost | 12 sec cooldown, 12 energy cost | -2 sec cooldown, -2 energy cost |
Server Overload (passive)
All weapons in lobby has chance to shoot more pellets at expanse of damage reduction when shooting. |
14% chance to shoot double # of pellets. -74% damage when shooting double pellets. | 50% chance to shoot 5X # of pellets. -50% damage when shooting 5X pellets | +1.6% chance, +1% damage. extra 1X pellets on 5, 15, and 25 |
Temporal Field (passive)
Zombies nearby has their movement and attack speed reduced. Friendlies have movement and attack speed increased. Does not apply to self. |
-8% speed, +16% speed. 2m radius. | -50% speed, +100% speed. 8m radius | -1.75% speed, +3.5% speed, +0.25m radius |
Salvage Parts (selected)
Pieces of equipment can be salvaged to increase stats of GANB CLE equipments. Specifications. Level 10 max |
+0.5% stats per equipment | +5% stats per equipment | +0.5% |
Self-Harming (activated)
All enemies on map hurt themselves when attacking. Puddles and ranged projectiles can hit zombies and damage them. 120 sec cooldown, 100 energy Requires Level 20 |
for 20 sec, returns 26% of damage, Players have 7% damage reduced. | for 140 sec, returns 100% of damage. Players have 25% damage reduction. | +5 sec, +3% damage return, +0.75% damage reduction |