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Weapon Conception
- Kaizen Desert Stormer -
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Statistical Info
Ammunition Material Fine sand
Muzzle Velocity 2000 MPH
Base Stats
Damage/Projectile 150 (Normal), 300 (RED), 450 (BLACK)
Pierce 5
Rate of Fire 30
Capacity 120 (Normal), 180 (RED and BLACK)
Reload Time 2 seconds
Area of Effect 0.4 Meters
Movement -18%
Firing Mode Full auto
Weapon Class Flamethrower
Damage Type Physical
Approx. Drop Level 40 (Normal), 80 (RED), 80 (BLACK)
Ammo Cost $100 for 500 (Normal), $1000 for 500 (RED and BLACK)
Single DPS [?] 9000
18000 RED Version
27000 BLACK Version
Additional Stats
Has a range of 10 Meters

Quotebgred
"Shooting sand at high speeds, this weapon can strip anything to bare bones."
―In game description

Basic Summary

The Kaizen Desert Stormer is a full auto "flamethrower" that sprays out a stream of fine sand shot at high velocity instead of burning fuel. This means that this weapon is able to abrade and erode out many materials, with excellent crowd control. Some people can say that it's a weaponized and improved industrial sand blaster. However, the engineers at Kaizen Corp. never based this weapon off any sandblaster, even though they were inspired by the concept of eroding away material with the sand.

Playing Style Edit

The playing style is similar to the Ronson WP Flamethrower, pure crowd controlling and excellent stun ability. However, the significantly increased DPS on this weapon makes it much more viable for bossing, stunning, and crowd controlling. This is supported by its relatively low movement penalty, 5 pierce, and fast reload time. However, like all flamethrowers, the shorter range (than most other weapons) makes these weapons a bit more riskier to use.

Recommended AugsEdit

Deadly: The first choice for nearly all weapons. Allows it to deal more initial damage and lets it kill faster.

Overclocked: Allows for a faster rate of fire, making the weapon deal more DPS, and making it more viable for crowd controlling. It also makes it better immobilizing weapon (with the correct skills).

Adaptive:  Allows it to kill off physical resisting zombies easier. Makes it more versatile. It's also a crucial aug for Nightmare Mode.

Capacity: Another helpful aug, since the Desert Stormer's capacity is a bit small for a high ROF flamethrower. Allows it to shoot longer and kill more enemies before reload is needed. Helps offset the increased ammo consumption caused by augmenting Overclocked.

More Facts Edit

  • Concept behind this weapon:

http://www.sandblasting-sandblasters.com/faq-sand-blasting-equipments/how-does-a-sandblaster-work.html

  • It doesn't really fit under the flamethrower category, since flamethrowers spray out a stream of burning fuel. However, in the quest to sort weapons in the most accurate way possible, sorting it as a flamethrower would be the next best choice.
  • Kaizen Corp.'s second "flamethrower"
  • Although it's relatively rare, it's not as rare as a Hornet, Sublight, or an S300.

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