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Weapon Conception
- Kaizen Lightning -
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Statistical Info
Base Stats
Damage/Projectile 800 (Normal), 1500 (RED), 2250 (BLACK)
Pierce 5
Rate of Fire 4
Capacity 20
Reload Time 2 seconds (Normal), 1.5 seconds (RED and BLACK)
Area of Effect 2 meters
Movement -20%
Firing Mode Semi auto
Weapon Class Sniper Rifle
Damage Type Shock
Approx. Drop Level 60 (Normal), 100 (RED and BLACK)
Ammo Cost $500 for 100 (Normal), $5000 for 100 (RED and BLACK)
Additional Stats
Has the same properties as all shock weapons

Overclocked can be augmented

Quotebgred
"No enemy who has been shot by this gun knew what hit them. The same can also be said for their bodyguards."
―In game description

Basic Summary Edit

The Kaizen Lightning is a semi-auto sniper rifle that deals Shock damage. Some people can say that's it's essentially an improved version of the CM 800 Jupiter, with cheaper ammo cost, higher damage and pierce, and quicker reload time, at the cost of capacity, ROF, and lightness.

Developer: Kaizen Corp.

Playing Style Edit

The CM 800 Jupiter was designed for long range crowd takeouts, making it a somewhat viable support weapon. The increased damage and the ability to augment Overclocked makes Kaizen Lightning more useful for crowd controlling from a wider variety of distances. The massively improved crowd controlling ability is only supported by the properties of Shock weapons, fast reload, decent movement penalty, and high pierce.

Recommended Augs Edit

Deadly:The first choice for nearly all weapons. Allows it to deal more initial damage and lets it kill faster.

Capacity: Another helpful aug, since the clip can be drained in a matter of seconds. Allows it to shoot longer and kill more enemies before reload is needed.

Adaptive: A viable 4th aug. Allows it to kill off Energy/Shock resisting zombies easier. Makes it more versatile. It's also a crucial aug for Nightmare Mode.

Enlarged: Increases the range of the "Shock" damaging enemies that are further away from the zombie initially struck..

Piercing: Since all Shock weapons have the damage multiplied by the amount of enemies hit at once by the electricity. This is limited by the pierce of the weapon. Increasing the max pierce also increases the piercing damage of Shock weapons, bringing with it massive crowd controlling potential.

More Facts Edit

  • One of the rarer guns dropped in strongboxes
  • Kaizen Corp.'s first sniper rifle
  • Unlike most energy bullets, the bullets will travel to their target instantly (as fast as physical damaging bullets)

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