|- Kaizen Takedown -|
|Waiting for one. Will come ASAP|
|Ammunition Material||Titanium, White Phosphorus, Lead|
|Damage/Projectile||3000 (Normal), 4000 (RED)|
|Total DoT/Projectile [?]||1000 (Normal), 2000 (RED)|
|Projectiles / shot [?]||1|
|Rate of Fire||2 (Normal), 3 (RED)|
|Approx. Drop Level||Normal: 30 in turret boxes.
They automatically turn RED at Level 70
|Ammo Used [?]||Thermal Turret ammo|
Basic Summary Edit
The Kaizen Takedown is a Thermal Turret designed for sniping down weak to durable enemies. It is based off the HIKS Heavyshot Protector, and adds several improvements, including a larger clip, faster ROF, more damage, and thermal damage.
How it should be used Edit
It is best deployed in the flanks during combat, close enough so that it can snipe and deal massive damage to targets. It can also be deployed behind the players in maps like Last Stand. It can also assist in dealing damage to bosses, although turrets like the CM Zeus Exclusion Zone and the Ronson MKV Flame Turret are better choices for bossing.
Other Facts Edit
- Its the first bullet based thermal turret to be created.
- It's the only turret made by Kaizen Corp.
- It cannot be purchased.
- It's the only turret that will not automatically turn RED when the player reaches Level 30