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"A massive weapon so unweildy it almost has to be managed by a pair of people. The results though speak for themselves."
―Official Description

The Phoenix 002 Devourer is a terrifying weapon, unmatched in power and ferocity.

Developed to be used by elite squads to bring down massive targets. A larger model as also been mounted on ships and whatnot.

It uses an energy core in each bullet, usually an energy core would last a weapon though hundreds of shots.

This weapon has 2 parts.

The body and the loader.

The body and the loader typically should be carried by different people so they each have at least 1 space for a primary weapon and the weapon can be used easier.

The fact that 2 people is mostly required means that good communication is heavily advised.

The weapon can and typically should be mounted, 2 people are capable of firing it shoulder-mounted though (the kick is so incredible that they actually take damage from this)!

This weapon cannot have ammo capacity increases.

This weapon is extremely rare.

This weapon is incredible in raids.

When mounted this weapon can turn 80 degrees left and right.

Normal variationEdit

  • Ammo Cost: $1000 for 10 normal shots, $1500 for 10 high-damage shots
  • Damage: 40,000 Physical Damage
  • Fire damage: 1600 per second.
  • Fire duration: 20 seconds
  • Blast damage: 7500
  • Blast radius: 10 meters!
  • Recoil damage (if not mounted/set up): 2000
  • Armour ignore: 30%
  • Pierce: 1
  • Range: EXTREME
  • Accuraccy: Near-Perfect
  • Fire Rate: 0.25 shots per second
  • Reload Speed: 4 seconds (2.5 for 2 people)
  • Set-up speed: 5 seconds (3 for 2 people)
  • Ammo Capacity: 1 shot
  • Movement Penalty (loader): -60%
  • Movement Penalty (body): -130%
  • Movement Penalty (loader) (Not weilded): -20%
  • Movement Penalty (body) (not weilded): -30%
  • Movement Penalty (combined): -190% (so 2 people can carry this at 10% speed)
  • Firing Mode: Semi

[RED] varationEdit

  • Ammo Cost: $5000 for 10 normal shots, $7500 for 10 high-damage shots
  • Damage: 90,000 Physical Damage
  • Fire damage: 3500 per second.
  • Fire duration: 30 seconds
  • Blast damage: 12000
  • Blast radius: 11 meters!
  • Recoil damage (if not mounted/set up): 6000
  • Armour ignore: 30%
  • Pierce: 1
  • Range: EXTREME
  • Accuraccy: Near-Perfect
  • Fire Rate: 0.25 shots per second
  • Reload Speed: 4 seconds (2.75 for 2 people)
  • Set-up speed: 5 seconds (3.5 for 2 people)
  • Ammo Capacity: 1 shot
  • Movement Penalty (body): -125%
  • Movement Penalty (loader): -55%
  • Movement Penalty (combined): -180% (so 2 people can carry this at 20% speed)
  • Firing Mode: Semi

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