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Weapon Conception
- sC.30 -
SC.30
Statistical Info
Base Stats
Damage/Projectile None
Total DoT/Projectile [?] 30 | 80 | 120/3 seconds*
Pierce 5.0
Projectiles / shot [?] 1
Rate of Fire 10.0 RPS
Capacity 100
Reload Time 2.80 seconds
Area of Effect 1.20 metres
Movement -25.0%
Firing Mode Full Automatic
Weapon Class Flamethrower
Damage Type Thermal
Approx. Drop Level 10 | 55 | 55
Ammo Cost 160/100 | 1600/100 | 1920/100
Single DPS [?] 300 | 800 | 1200

3000 | 8000 | 12000 (requires burning target)

Additional Stats
Slows hit enemies by 50% for three seconds
DoT multiplied by 10 for duration if enemy simultaneously on fire
20% chance to stop enemy movement for three seconds
Quotebgred
"Fires molten tar at enemies. The substance sticks easily and slows down movement significantly, and if lit on fire, can create a devastating conflagration."
―In-game description

The sC.30 is a flamethrower-like device manufactured by sChem.

The sC.30 fires a tar-like substance that sticks to the ground after travelling a few metres. Upon hitting enemies or enemies walking over patches of tar, the enemy in question is slowed by half, with a slight chance of entirely halting their movement for two seconds. Bosses are also slowed, but only slightly. Tar patches are removed from the ground after a period of five seconds, or when their pierce cap is hit.

The sC.30's tar is nearly harmless by itself, doing no contact damage and pitiful damage over time, but when used in tandem with Thermal weaponry it becomes a powerful damage-dealer. When enemies are lit on fire, if they are coated in the tar of the sC.30, it will combust and burn aggressively, similar to the mechanics of napalm, and do vastly increased damage.

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