SAS Zombie Assault Conception Wiki
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Weapon Conception
- W-160 "Bandit" -
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Statistical Info
Base Stats
Damage/Projectile 225

350 [RED] 770 [BLACK]

Pierce 2
Projectiles / shot [?] 1
Rate of Fire 9 rps
Capacity 30
Reload Time 3 sec
Movement -12%
Weapon Class SMG
Damage Type Physical
Approx. Drop Level 45

60 [RED] 70 [BLACK]

Ammo Cost $80 for 200

$800 for 200 [RED] $960 for 200 [BLACK]

Quotebgred
"Equipped with an automatic ammo reload system that works, this SMG comes with two different magazines. As the other is firing, the other spent magazine reloads itself. As soon as you empty one, you're ready to fire another!"
―Official Description

The WL-160 "Bandit" is an SMG introduced in SAS: Zombie Assault 4. Despite having a small capacity with a high rate of fire and a very long reload time, it makes it up with two different magazines that practically make it so you typically never have to reload manually and vulnerable to zombie attacks. It can empty one of its clips in 3.3 seconds, but the other clip can reload in 3 seconds, allowing for a never-ending stream of bullets as long as you can afford it. This is not a downside as it has a very cheap ammo price.

It has mediocre damage and an above average rate of fire with a decent 2 pierce, and its movement penalty is light -12%. It seems to have a lot of stopping power, and can actually lock a normal zombie in place for an infinite amount of time due to its "infinite" reload system. It has a similar effect on bosses, but only doesn't fully lock them down, only slowing them. This can be used to kite a boss and use its stopping power to slow them forever, while teammates provide the real damage, effectively defeating the boss.

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